Diego Morales Servín

Multimedia designer

Highly technical person with an ease of learning new technologies. Focused mainly in interactive design.


Contact

diegomoralescgu@gmail.com || +52 5584584455 || diegoms.com


Education

Bachelor’s degree in Design in Digital Media
2016 - 2019
Centro Diseño, Cine y Televisión. Mexico City


Work Experience

Freelance Design
Self employed - Mexico City/Online
July 2022 - Present

Varied design work, including 3D modelling, texturing, rigging, rendering, 3D printing and motion capture among others.

Middle Developer
bSide (Software developer) - Mexico City
July 2021 - January 2022

App development for Android, iOS and Windows in JAVA and C#, with an emphasis on database management and augmented reality.

Motion Capture Consulting
Cinética Studio (Design Studio) - Mexico City
February 2021 - June 2021

Consulting and technical support to Cinética Studio in the use and creation of facial motion capture using Dynamixyz software. I also helped with traditional motion capture in a test shoot for the film “Bardo” by Alejandro González Iñárritu.

Assistant Designer
Cinética Studio (Design Studio) - Mexico City
July 1st 2020 - August 1st 2020

Design and brainstorming proposals with the rest of the team for various clients using Blender, Cinema 4D and Noitom Motion Capture suit.

Motion Capture Assistant
Centro Diseño, Cine y Televisión (University) - Mexico City
January 2019 - December 2019

Assistant to Eduardo H. Obieta on the motion capture stage of the university. My responsibilities included helping with teaching tasks, coaching other students on the use and operation of the equipment, development of an operations manual for students and helping out in events outside of school, all related to motion capture using Motive OptiTrack tool and its integrations with other 3D software.

VFX Designer
Tragaluz - Rodrigo León Guzman (Short film)
2019

Worked with the director to figure out effects and transitions used in the film.

Guardian (Volunteer)
RTX (Convention) - Austin, TX, US
August 3-5 2018, July 5-7 2019

Volunteer for the Center Stage section of the convention. Here I worked setting up and testing software for use by the company’s talent during the event as well as crowd control.

Assistant 3D Modeler
Ninja* (Publicity Agency) - Mexico City
Short term internship
July 1st 2018 - August 1st 2018

Design and brainstorming proposals with the rest of the team for various clients using Rhinoceros 3D and the rendering engine V-Ray.

Helped develope a workflow to use existing 3D environments created in Rhino as interactive demos in Unreal Engine.

Content Creator
Servicios Total Show (Manufacturing Company) - Mexico City
Recurring ever since 2016

Creation of different media for use in the company’s social media. Some of these include drone shots, 3D renderings, on site photography and video, company manuals and management of social media.

Skills

Unreal Engine 5

Motive OptiTrack

Noitom Motion Capture

Dynamixyz

Unity

Programming
- C#
- C
- C++
- JavaScript

Blender

Cinema 4D

Houdini FX

Video Production

Electronics

Arduino IDE

Rhinoceros 3D

3D Printing and post-processing

General PC Troubleshooting

Photography

Drone Flying

Adobe Suite
- Photoshop
- Illustrator
- Premiere
- After Effects


Languages

Spanish - Native

English - Native

French - Intermediate

Japanese - Basic


Interests

Movies
Video games
Video production
Travel
Food
Animation