Diego Morales Servín
Multimedia designer
Highly technical person with an ease of learning new technologies. Focused mainly in interactive design.
Contact
diegomoralescgu@gmail.com || +52 5584584455 || diegoms.com
Education
Bachelor’s degree in Design in Digital Media
2016 - 2019
Centro Diseño, Cine y Televisión. Mexico City
Work Experience
Freelance Design
Self employed - Mexico City/Online
July 2022 - Present
Varied design work, including 3D modelling, texturing, rigging, rendering, 3D printing and motion capture among others.
Middle Developer
bSide (Software developer) - Mexico City
July 2021 - January 2022
App development for Android, iOS and Windows in JAVA and C#, with an emphasis on database management and augmented reality.
Motion Capture Consulting
Cinética Studio (Design Studio) - Mexico City
February 2021 - June 2021
Consulting and technical support to Cinética Studio in the use and creation of facial motion capture using Dynamixyz software. I also helped with traditional motion capture in a test shoot for the film “Bardo” by Alejandro González Iñárritu.
Assistant Designer
Cinética Studio (Design Studio) - Mexico City
July 1st 2020 - August 1st 2020
Design and brainstorming proposals with the rest of the team for various clients using Blender, Cinema 4D and Noitom Motion Capture suit.
Motion Capture Assistant
Centro Diseño, Cine y Televisión (University) - Mexico City
January 2019 - December 2019
Assistant to Eduardo H. Obieta on the motion capture stage of the university. My responsibilities included helping with teaching tasks, coaching other students on the use and operation of the equipment, development of an operations manual for students and helping out in events outside of school, all related to motion capture using Motive OptiTrack tool and its integrations with other 3D software.
VFX Designer
Tragaluz - Rodrigo León Guzman (Short film)
2019
Worked with the director to figure out effects and transitions used in the film.
Guardian (Volunteer)
RTX (Convention) - Austin, TX, US
August 3-5 2018, July 5-7 2019
Volunteer for the Center Stage section of the convention. Here I worked setting up and testing software for use by the company’s talent during the event as well as crowd control.
Assistant 3D Modeler
Ninja* (Publicity Agency) - Mexico City
Short term internship
July 1st 2018 - August 1st 2018
Design and brainstorming proposals with the rest of the team for various clients using Rhinoceros 3D and the rendering engine V-Ray.
Helped develope a workflow to use existing 3D environments created in Rhino as interactive demos in Unreal Engine.
Content Creator
Servicios Total Show (Manufacturing Company) - Mexico City
Recurring ever since 2016
Creation of different media for use in the company’s social media. Some of these include drone shots, 3D renderings, on site photography and video, company manuals and management of social media.
Skills
Unreal Engine 5
Motive OptiTrack
Noitom Motion Capture
Dynamixyz
Unity
Programming
- C#
- C
- C++
- JavaScript
Blender
Cinema 4D
Houdini FX
Video Production
Electronics
Arduino IDE
Rhinoceros 3D
3D Printing and post-processing
General PC Troubleshooting
Photography
Drone Flying
Adobe Suite
- Photoshop
- Illustrator
- Premiere
- After Effects
Languages
Spanish - Native
English - Native
French - Intermediate
Japanese - Basic
Interests
Movies
Video games
Video production
Travel
Food
Animation